SyysGraph 2012 Wednesday, November 21 1:00pm - 5:00pm
Every six months we take a look at what's new & hot in the Finnish computer graphics & interaction scene. SyysGraph is a chance to hear about the latest research, and mingle with other people in the industry & academia.
The seminar will bring the latest updates of the 3D graphics field, demos, animations and new interactive technologies. The presentations are held in English and targeted for a general audience; no advance knowledge of computer graphics is required.
The entry fee is 20€ (same price for students and non-students). The ONLY WAY to register to the event this year is by buying a ticket in advance from
https://holvi.com/shop/slush/product/a89a5ba18a0f1c531d16acfdefa9ee94/ . Note that "attending" the event on the FB page is not sufficient for registration - you need to buy the ticket on the web. There are no ticket sales at the door!
Note that people registered for Slush can attend SyysGraph without buying a separate ticket.
The event is held at the old Cable Factory (Tallberginkatu 1 C).
https://www.facebook.com/events/374034336007549/
Preliminary agenda:
SESSION I (1pm-)
Ville Miettinen (ACM SIGGRAPH Helsinki): "Welcome to SyysGraph"
Lasse Korpela (CatchBox)
Kristina Narusk (GrabCAD) (Estonia): "Changing the world, all engineers at a time"
Olli Rajala (Anima Vitae): "Apes & Blocks of Foam"
Joe Robins (Unity Technologies) (Denmark): "Unity, from indie game start-up to International real-time 3d tool of choice"
Kalle Raita (drawElements)
Julius Tuomisto (Delicode): "Fast Kinect game prototyping using NI mate and the Blender Game Engine"
Jiri Kupiainen (Disney / Rocket Pack)
Jussi Marin, Tuomas Paavola (UpLause)
BREAK (2:45pm-)
Demos and networking
SESSION II (3:30pm-)
Jaakko Lehtinen (Aalto University / NVIDIA Research)
Uldis Leiterts (Infogr.am) (Latvia)
Antti Laiho (Metropolia, Media Engineering): "SIGGRAPH 2012 Highlights"
Tomas Westerholm (3D Render): "Architectural Real-Time Visualization"
Tuomas J. Lukka (ZenRobotics)
Lasse Louhento (Supercell): "Making Barbarians Mass Market: Evolution of Clash of Clans Art Style"
Juha Tukkinen (NVIDIA Finland)
Borgar Ljosland (FXI Technologies) (Norway)
AFTERWARDS (5pm-)
Drinks, snacks & networking
PARTY (8pm-)